Description
Cubase Balanced Panner versus Combined Panner video tutorial explains the differences between balanced and combined panners in a DAW.
Selecting what type of pan behaviour you want in your DAW is as important as selecting the bit depth and sample rate. Disregard the Pan Law and how panning behaves and you’ll be in trouble. In this video tutorial, we are going to explore the differences between the Cubase balanced panner and combined panner and when and how to use them.
Panning
Panning is the process by which monoaural and stereo sounds are positioned within a stereo soundstage. Think of two speakers and how sound is played through them. Sounds that you hear coming out of the left speaker are said to be panned left, sounds that you hear coming out of the right speaker are said to be panned right and sounds that you hear in the center are said to be panned center.
Balanced and Combined panners
The power of today’s DAWs never fails to surprise me. The number of wonderful utility plugins that come with modern DAWs is remarkable and Cubase houses a lovely pan feature whereby you can specify the type of panner to use. You have a choice between Balanced or Combined Panners and each has its strengths.
With the stereo combined panner, the left and right pan controls are linked and keep their relative distance if you move them. This is in effect a range panner in that you are moving a whole range of frequencies in the stereo field.
The stereo balance panner allows you to control the balance between the left and right channels. Also known as spot panning whereby you pan a sound anywhere in the stereo field.
In the Cubase Balanced Panner versus Combined Panner video, I explain the differences between the two types of panners and how they work.
The plugin used in this video:
Topics covered in this video are:
- What is a Balanced Panner
- What is a Combined Panner
- How do Panners work in the DAW
- Spot Panning
- Range Panning
- Best Practices
- Tips and Tricks
If you found this tutorial helpful then give these a try:
The Pan Law within your DAW explained in detail